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381. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Silvetica Dian wrote: epicurus ataraxia wrote: Alvatore DiMarco wrote: FT Diomedes wrote: I'm just not understanding what is wrong with 81km drone control range (my skills + T2 DLA) and great DPS. What efficient play style is really br...
- by Spugg Galdon - at 2014.04.19 17:02:00
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382. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
I am going to go through this thread and like every single post Alvatore DiMarco has written. Just because I can. I may also completely agree with him but that's only for me to know
- by Spugg Galdon - at 2014.04.19 16:51:00
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383. Harder NPC Targets for .5 Sec Systems... NPC Gangs. - in Player Features and Ideas Discussion [original thread]
I know you say PvP is gang related, and to a large extent it is, but there are groups of players who focus on solo PvP. Solo PvP is fantastic fun. It's supremely difficult and challenging but is still very possible. Even when out numbered. Try t...
- by Spugg Galdon - at 2014.04.19 12:13:00
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384. WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó) - in Player Features and Ideas Discussion [original thread]
Change the word "Injected" to "Injector" and you get a +1 from me. Otherwise, the idea is a pretty damn good one.
- by Spugg Galdon - at 2014.04.19 11:43:00
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385. Assault Battleships - in Player Features and Ideas Discussion [original thread]
The only additiona lT2 battleship I would be interested in is a "Triage BS". This would be similar to a Marauder with MJD bonuses and have a battleship Triage module with a 60 second timer. For example: Hyperion Hull [Unknown Name] 7 lows 4 mi...
- by Spugg Galdon - at 2014.04.18 15:00:00
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386. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Tharkad Delka wrote: Lucine Delacourt wrote: Tharkad Delka wrote: Mr Doctor wrote: Nadezda Morozovovna wrote: Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up How so? Same drone DPS, added big mis...
- by Spugg Galdon - at 2014.04.18 08:30:00
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387. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
you guys saying the Ashimu needs a Nos range bonus realise that deadspace Nos modules exist right? Cause an A-Type Nos gets 19.5km range. You want the range, use a Corpum Type Nos.
- by Spugg Galdon - at 2014.04.09 17:11:00
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388. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
I've been doing some theory crafting and number crunching on a web resistance bonus for the Cynabal. The results are interesting: Currently a Cynabal under AB does 865 m/s with standard webs speed reduction looks like this: 865 -> 345 ->...
- by Spugg Galdon - at 2014.04.08 18:04:00
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389. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
CYNABAL Gallente Cruiser Bonus: 10% bonus to Medium Projectile Turret falloff Minmatar Cruiser Bonus: 10% bonus to Medium Projectile Turret damage Role Bonus: 25% bonus to Medium Projectile Turret rate of fire note: This ship has increased war...
- by Spugg Galdon - at 2014.04.08 16:21:00
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390. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Callic Veratar wrote: I just caught up on most of the thread, and have been thinking about a unique bonus for the Angel ships. So far, faster warp speeds seem to be the only suggested option, which is pretty nice, but not necessarily the best....
- by Spugg Galdon - at 2014.04.08 15:54:00
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391. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
The only issue, and it's a minute one at that, for the Gila (all drone boats for that matter) is that there are no small and medium sentry drones. If these existed I believe many, many issues could be solved. Including the perceived power of the ...
- by Spugg Galdon - at 2014.04.08 15:47:00
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392. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Chris Winter wrote: CCP Rise wrote: I would say that while some roles have shifted (no more Sentry Drones for the Gila being the best example), Pirate Faction ships remain a set of very good generalists. We have an opportunity, because of t...
- by Spugg Galdon - at 2014.04.08 15:38:00
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393. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
nikon56 wrote: Koizumi Atsuchi wrote: nikon56 wrote: Koizumi Atsuchi wrote: Why are you so obsessed to find defined niches for faction ships? F.e. Gila was all round PvP, PvE ship, do what you like with it. Now its becomes more boring,...
- by Spugg Galdon - at 2014.04.08 13:55:00
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394. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Nash MacAllister wrote: Just wanted to add, Gila - 2 Drones? WTF is this s$@t? Stop with the bandwidth reductions. All the target has to do is pop 2 drones then wait the forever for the next 2 to get there. There there is the whole theoretical ...
- by Spugg Galdon - at 2014.04.08 13:30:00
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395. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Azn Assassin wrote: Quote: ======================================================================================== GILA Gallente Cruiser Bonus: 10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints) Cal...
- by Spugg Galdon - at 2014.04.08 12:38:00
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396. Stratios cloak reactivation delay issue. - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: Neutrino Sunset wrote: Ok, fair enough. I've been looking at EFT and it doesn't help that the EFT descriptions don't always match the in game ones. But according to the in game description the Cloaking skill affects th...
- by Spugg Galdon - at 2014.04.03 16:07:00
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397. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Scriptr Dahma wrote: CCP Fozzie! What are you doing? What for? I`m nullsec miner. Long range for Hulk without long range survey scanner? Really? Orca/rorqual boost give long range already. We need boost for survey scanner. Why you not work on ...
- by Spugg Galdon - at 2014.04.03 15:57:00
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398. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
The suggestion of an "Ammo Bay" or specialised hold specifically for mining crystals is actually a very good one. I am also in the mind set that the only two useful Exhumers are the Skiff and the Mackinaw (and their T1 counterparts). The Hulk doe...
- by Spugg Galdon - at 2014.04.02 16:01:00
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399. Stratios cloak reactivation delay issue. - in Player Features and Ideas Discussion [original thread]
Having no or little reactivation delay would make the Stratios far more difficult to catch while jumping through gates. This would be far too powerful for a T1 ship which is why it has the delay. As has been said, it was 30 seconds, now it's 15...
- by Spugg Galdon - at 2014.04.02 15:50:00
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400. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
I just came in my pants. Drone sites are worth doing. DRONE SITES ARE WORTH DOING!!
- by Spugg Galdon - at 2014.04.01 22:03:00
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